Hi
This could be a simple yes or no answer, but is there a way of exporting your MetaHuman from UE5 Quixel Bridge for Blender and retain the materials/skin/hair?
I am a newbie so be gentle.
Thanks
James
Hi
This could be a simple yes or no answer, but is there a way of exporting your MetaHuman from UE5 Quixel Bridge for Blender and retain the materials/skin/hair?
I am a newbie so be gentle.
Thanks
James
Not possible, either way, I’m afraid. ( I would love to be corrected here… )