Hi,
So after a few times of open and closeing my unreal engine project, a or more timelines seems to be removed.
- i have attached an image that shows how the timeline is after the state of the “Bug”
- I don’t seem to know how to remake the bug, only thing i know is it accures time to time when opening and dclosing a project
Does anyone know why? perhaps is not a bug?
Anyways, looking forward to some feedback
Thanks