UE5 Third Person template reflects MetaHuman, but when I move MetaHuma, the eyes are black

Unreal Engine5 ThirdPerson template reflects Meta Human, but when I move Meta Human, the eyes are black. Please let me know how to fix it.


Hey @tichise, Welcome to the forums!
Are the eyes black whenever you’re just moving around inside the editor, or do they stay black when you’re in play mode?
-Zen

Thanks for the reply. When I made this original BluePrint of MetaHuman appear in the level, the eyes were black in both Editor Mode and Play Mode.

It seems to appear or not depending on the angle or light hitting it. It was always visible on the rock pile.

  1. Open MetaHuman’s BluePrint and double-click “Face” under Components on the left side.
  2. Double-click “Element 5” in the Materials tab on the right side.
  3. Double-click “Parent” in General on the right side.
  4. Change the BlendMode from Translucent to “Additive” in the material on the left side.

Self resolved.

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@tichise Thanks for posting your reply! Happy developing! :vulcan_salute:
-Zen

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