UE5 - Steam Sessions

So I have been having some issues with the Steam Sessions not being able to connect. I have port forwarded port 7777 and port 27015. I can’t find any documentation about any other ports relating to UE5. I have my DefaultEngine.ini setup to use Steam according to the Epic Games Documentation in accordance to UE5.4. I have included the Steam module in my project as well (according to Epic Games Docs) But no matter what I do I cannot get my client to connect. I have two PC’s on seperate networks with two different steam accounts and my own APPID (I include the steam_appid.txt file in my project folder as well) Please tell me it’s something super easy and I am just over looking it.

Update: I sifted through my Logs and I found that when creating my session I am getting this dump: “LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: -1”

Resolved this issue, there were a few things I had to do.

  1. (the Biggest) I had to close out of my Unreal Editors.
  2. I had to ensure that I enabled Join Lobbies if Available and Use Presence
  3. I manually entered the number of Public Connections into “Create Advanced Session”

I packaged my game and closed my editors out and launched my game through steam. Ensured both clients had steam open and my initial test was successful. I was able to create, find and join my session. After the test, I went back and reprogrammed how I set the number of public connections and now my sessions work perfectly.

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