it took me a while to figure out how to get the static mesh editor opening in UE4, and now in UE5 I am back at the same point.
i activated the mesh editor plugin and restarted UE5, but still cannot get it to appear.
How do I do this please? thanks
edit: seems i donât have it installed- the âpolygon editingâ plugin isnât even listed for installing?
To open the static mesh editor, you double click a static mesh in the content browser. You can also right click it in the scene and select âEditâŚâ.
this isnât possible though without the plugin installed.
installing it in UE4 isnât the same as having it installed in UE5 and UE5 doesnât list it as a plugin at all- so i cannot even install it at this point.
yes. it isnât appearing for me. perhaps its the name that has changed. the documentation provides different names for it and i had been trying a variety of different ways to name it in a search but kept coming up empty.
just helpful for flipping normals.
will give it another try thank you.
Any luck on this? I am having the same issue. Polygon Editing plugin nut even listed under available /installed plugins. Newley released ue5 documentation lets me think it should be there but its not. Polygon Editing plugin