UE5 Skeleton is different between First & Third Person templates

I’ve noticed that the skeleton from the First Person Template differs from the skeleton from the third person template. Is this intentional?

Part of me want’s to think they should be identical so animations/meshes can be easily shared between the,?

I am not sure what you mean by different skeletons in this case. I know that the character BP is different, but the skeleton should be universal across all templates, If I remember correctly