Hi!
Is it possible that the StaticMeshComponent is null or not valid?
because you need to set mobility of which mesh you want to change on runtime to Movable, you can find the condition from UE source file, it’s a function of StaticMeshComponent
Hi!
Is it possible that the StaticMeshComponent is null or not valid?
because you need to set mobility of which mesh you want to change on runtime to Movable, you can find the condition from UE source file, it’s a function of StaticMeshComponent