UE5 SCSNodes, What is it?

Hey Everyone, small question: what’s SCSNodes?

I’m looking at the UE5 Docs for FKismetEditorUtilities specifically AddComponentsToBlueprint and the Description specifies: “Take a list of components that belong to a single Actor and add them to a blueprint as SCSNodes”
But what’s SCSNodes? As I can’t find much info about them

Any incite would be much appreciated :slight_smile:

Docs Link: