I might be missing something obvious but am not able to find the ‘scalability’ settings in UE5, prior they were under the ‘Settings’ menu.
The reason that I ask is that each time I restart the editor: r.streaming.poolsize gets reset and a warning is thrown referring to being over budget on the Texture Streaming Pool. I can reset it, but how to keep it at a set amount between sessions?
If you have grass placed with foliage tool, and that grass instance has Density Scaling set to enabled.
Don’t change foliage scalability, to med/high/+higher
it will crash, current bug.