UE5 save game not saving all data

Here is the problem: I am trying to save stuff in a save game file, but I noticed that UE5 only saves my variables if I actually change them. It doesn’t put them into the save file with default values. I don’t know if it’s trying to be helpful, but it’s not helping. Not only that, I tried saving arrays of structs that are only 2 integers, but it doesn’t save any type of array in general. Am i doing something wrong here? All of these variables below are inside the SaveGame Blueprint, and they all have the SaveGame option enabled and they are instance editable. I haven’t enabled or changed any save game settings in project settings and I don’t have any plugins for this. Even if these variables only have a default value, I wish them to be in the file at first creation/load. Thanks in advance!

You shouldn’t need to store any game settings within a save game file as Unreal Engine already has a base class for game settings. This base class includes all the game setting you’re trying to save except UseLan so you would have to sub-class the game settings class and add functionality for UseLan. I also found a reply to issue somewhat like this that might fix your issue with the arrays.