UE5 - Runtime Houdini Plugin

Hello,

I have been working on a road system that will work in runtime with UE5 for a while, but I haven’t been able to develop a system that will satisfy me yet, then Houdini came to my mind. It is much easier to make such a procedural road system in Houdini and we can import it to UE5, but I have a question mark in my mind. The system I want to make should be a road construction just like in City Skylines. If I make a procedural system in Houdini and import it to UE5, can this system work dynamically in runtime? In other words, even if I package the project, can this system work dynamically or will it only work just in the editor?

Thank you!