UE5 Root motion regression

@LDelayen I am having trouble getting the engine compiled off the UE5 EA branch, but I had filed a bug yesterday and linked to a sample project with the asset in question. Would be greatly appreciated if you took a look. I know of a number of people running into this issue in the various places I’ve asked about it. I suspect it has to do with a rotation on the root bone that our character has as well. I’ve been trying to get our animators to get rid of it but they tell me they aren’t quite sure how yet.