Ue5 我的q键 锁定敌人,编译器正常运行,打包后运行会无效!

编译器 内运行游戏,跟独立窗口运行游戏,都可以正常锁定敌人
(Running the game in the compiler, with a separate window to run the game, can normally lock the enemy )


——————
打包后运行游戏,锁定 无效!
(Pack and run the game, lock invalid!)




————
有没有技术大佬,请告诉我怎么解决这个bug?
( * Is there any technology guru, please tell me how to solve this bug ?)