I’m working on a project at the moment and all is mostly going well, but I’ve run into a crash that’s locked me out of my project.
I was making modifications to a Physics Asset of an imported skeltal mesh, when the editor froze up. I was in the process of adjusting the scale of a shape on the asset, nothing crazy.
After sending the crash report, I attempted to restart, but the project fails to launch. After trying to launch the project in Visual studio, it provides these exceptions:
Exception thrown at 0x00007FFF00E116AA (UnrealEditor-Engine.dll) in UnrealEditor.exe: 0xC0000005: Access violation reading location 0x0000000000000098.