Hello, I’m trying to set physic animation the same as I did in UE4.
I used marketplace and git builds (ea and staged branches)
Here the screen how I enabled physic animation:
Bone is pelvis.
Here the gif how it works:
gyazo
Please, help, how remove bone offset. In UE4 everything works fine.
Thank you.
P.S. tried to google but didn’t find anything.