We’ve detected this app uses an unsupported version of Play billing. Please upgrade to Billing Library version 3 or newer to publish this app. Learn More about Billing Library 3.
i USEING UE5 EA 2
How to fix this
We’ve detected this app uses an unsupported version of Play billing. Please upgrade to Billing Library version 3 or newer to publish this app. Learn More about Billing Library 3.
i USEING UE5 EA 2
How to fix this
Download this plugin, add it to your project, and enable it in it’s settings under Plugins in Project Settings. You don’t have to use it or do anything with it. It just includes the library. Can confirm this will pass the Google Play store check.
(I am posting this as the answer to many similar questions and adding this line to bypass forums thinking I am spamming)
Problem fixed here : We've detected this app uses an unsupported version of Play billing. Please upgrade Billing Library - YouTube
I had this issue, for anyone that is trying to make a build but doesn’t need to use the Billing Libary in any way you can do so by.
Create a “Project”/Config/Android/ folder and create a file AndroidEngine.ini and add this into the file.
[OnlineSubsystem]
DefaultPlatformService=GooglePlay
[OnlineSubsystemGooglePlay.Store]
bSupportsInAppPurchasing=false
bUseStoreV2=false
bUseGooglePlayBillingApiV2=false