With a UE5 shipping build the Mobile Patching Utility looks for files in a %appdata%/Local/GameName/ folder. Previously (and in a non-shipping build) it would just be stored in the game folder GameFolder/GameName/Saved/PersistentDownloadDir.
Is there way to change the PersistentDownloadDir location? The game folder works better for distribution when providing an alternate download link with all patch files included.
With the %appdata% folder it would require additional steps after downloading to copy/paste and just becomes an instructional mess.