Yeah I get 120 on an empty level. Basically when the game starts the only level that’s loaded is that picture I sent showing the whole game. The other levels are the sky, blockout, a deleted level that is being cut from the game, and a room that shows up at the end of the game. All non-foliage meshes are nanite. I’m not fully aware of the issue with 3000 series cards (other than the constant crashes, but that’s a separate issue). I’ll play around with it some more and if need be I’ll PM the project Tuesday morning.
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