UE5 on AWS g4dn instance type (Linux machine)

Hi,

Currently, I’m trying to deploy a prebuild package on an AWS instance with pixelstreaming. I followed the guide on UE5 for Linux. As you can guess, it doesn’t work as expected.

I used both a plain old ubuntu and installed everything myself (drivers,etc) as well as the official nvidia image based on ubuntu. In both cases, I receive the following error message when starting the UE5 application (not pixelstreaming).

[1127/174215.925291:WARNING:gpu_process_host.cc(1274)] The GPU process has crashed 10 time(s)
Resizing viewport due to setres change, 1024 x 768
[1127/174217.908004:ERROR:gpu_process_host.cc(955)] GPU process launch failed: error_code=1002
[1127/174217.908038:WARNING:gpu_process_host.cc(1274)] The GPU process has crashed 11 time(s)
[1127/174218.957955:ERROR:gpu_process_host.cc(955)] GPU process launch failed: error_code=1002
[1127/174218.957995:WARNING:gpu_process_host.cc(1274)] The GPU process has crashed 12 time(s)
[1127/174218.958014:FATAL:gpu_data_manager_impl_private.cc(414)] GPU process isn't usable. Goodbye.
Signal 5 caught.
Malloc Size=262146 LargeMemoryPoolOffset=262162
CommonUnixCrashHandler: Signal=5
Alignment > 16 is not supported
Engine crash handling finished; re-raising signal 5 for the default handler. Good bye.
Trace/breakpoint trap (core dumped)

Can anyone help me out with this issue or point me to someone or something that can help ? I went through the forum, but the most issue or treads are for Windows machines.

Kind regards,
Arif

Hey Arif
I’m also facing a similar issue when I build the package using unreal 5.1
but ue5.0 version runs fine
are u facing similar case
did you get it fixed?
if yes please help me with thatt!