So I tried the same thing in a new UE5 file and it worked as expected. Went back to the original UE5 file, deleted all decal related assets and reimported/remade materials, and it works now. No clue why but I’m not complaining.
So I tried the same thing in a new UE5 file and it worked as expected. Went back to the original UE5 file, deleted all decal related assets and reimported/remade materials, and it works now. No clue why but I’m not complaining.