Hello, I’ve been trying to grasp edgewear mesh decals and not working out very well. Not sure if it’s something wrong with my normal map/material/mesh etc. Issue look familiar to anyone? I’m in 5.0.3
So I tried the same thing in a new UE5 file and it worked as expected. Went back to the original UE5 file, deleted all decal related assets and reimported/remade materials, and it works now. No clue why but I’m not complaining.

