Hi. in previous metahumans if we want source files we will get this two maya files
in corresponding directory like this “2k\asset_ue_source\MetaHumans\Irene\SourceAssets”
f_med_nrw_body_rig.ma
Irene_full_rig.mb
but now in new metahuman for ue5 we only get
f_med_nrw_body_rig.ma
which doesnot contain the blendshapes and other things …also head is not seperated mesh.
so I cannot add my own morph ,blenshapes.
how can I get full source asset from bridge? because even I ticked all options still it is not giving me full maya file which contains blenshapes for head.