I have been trying to build and package my creation following the guide on Releasing Your Project | Unreal Engine Documentation
However since I am using the water plugin in UE5, I am getting the error:
"ProjectName.uproject requires a temporary target.cs to be generated (Water plugin is enabled)
ERROR: Client target not found!
Does anyone know how to make that temporary target.cs file it needs to build and ship my project so that I can share it with a friend?