ue5 movie render queue crash

Hello everyone, I would like to ask why my program keeps crashing when I use the Render Queue. There are no issues when I use the older version of Movie Scene Capture.

I’ve already set the TdrDelay in both registry files, but it still keeps crashing. Please help me with this issue. Thank you all.

Attached information

LoginId:4002586246a911aae8b728962ff1a709
EpicAccountId:3c340842e7bc4f359ed8262adc30fd6c

Assertion failed: Size <= BufferSize [File:D:\build++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Buffer.cpp] [Line: 623]

UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll