UE5 Mover2.0 and Projectiles

Should I use mover2.0 component instead of Projectile Movement Component on projectiles for networked multiplayer if my characters are already using Mover2.0? Is Projectile Movement network ready out of the box?

Hi there, did you ever figure out the answer to this?

I also am using Mover 2 for characters and wondering whether the Projectile Movement Component will play nice with it..