In UE5, if you use Media Bundle to have Blackmagic Decklink video input, after a while the footage freezes. Have to manually close and open media. This is both in editor and play mode
Also happens when you right click something in the scene or save the level. The Media Bundle immediately gets disconnected.
Performs fine in 4.26, is there any funny garbage collection or memory optimization in UE5 that couldve caused this?