UE5 Media Bundle issue

In UE5, if you use Media Bundle to have Blackmagic Decklink video input, after a while the footage freezes. Have to manually close and open media. This is both in editor and play mode

Also happens when you right click something in the scene or save the level. The Media Bundle immediately gets disconnected.

Performs fine in 4.26, is there any funny garbage collection or memory optimization in UE5 that couldve caused this?

. Did you find a solution for that?

Have you had an issue where you drag the media bundle in the viewport and nothing drops in?