UE5 Manny Control Rig Mannequin stretching?

Hi,
I have just switched to the new UE5 Mannequin Manny to take advantage of the new Control Rig and Anim Sequence BUT…

…I’m going crazy… When I try to move the control rig controllers, the mesh is stretching instead of moving correctly. I’m sure it’s a silly thing to fix but I can’t figure it out.

PS : It’s acting the same way on every projects (LyraStarterGame, ContentStarterPack 3rd person).

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That’s happening because you are moving FK controllers, which are primarily designed for rotations.

You can choose to switch between FK and IK for arms and legs (these are key-able!).

Ring controllers are FK, cube controllers are IK.

image

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Thank you for you answer kind sir ! I knew it was really simple but I couldn’t find the solution by my own …

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