UE5-Main Ragdoll and Phat Editor strange behavior. All ragdolls broken

I just noticed the same thing and reported it as a bug within UE5. Seems to just be UE5 PHAT editor. In game the physics assets work as expected.

As a workaround if you add a phys body to the root object the body seems to simulate in PHAT just fine. Just have to remember to remove that extra phys body when your done editing the phys asset.