UE5 Listen to port 8080 for string input

I saw a question on stackoverflow -
"I m new to unreal upgrading from unity. So i want to know how can I want to achieve something like , where I start a server on local host on certain port number as game starts and then listen for data containing string and then use it to print on screen or something else.

So suppose any other program send the string data on the same localhost with same port number I should be able.to use it. Is there anyway i can achieve the above from blueprint ? Please guide!"

unreal blueprint - How to listen to local host port for string data in UE5? - Stack Overflow

I am looking to achieve the same, I am trying MachineLearningRemote and SocketIO to do so, but unable to get input. Only connection info and emit from inside ue5 works and I want my code to send string input to ue5 blueprint. Can someone help?

Thanks in advance!

1 Like