When trying to add quixel content, UE5 crashes with the following messages in the console. The message ‘Listening on: 5017’ happens the instant I press the Add Quixel content button, and the rest follows leading to the crash.
[2022.02.15-04.03.14:575][ 0]LogAssetRegistry: Asset discovery search completed in 7.4648 seconds
[2022.02.15-04.03.14:584][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updat ed 0 objects)
[2022.02.15-04.03.14:612][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2022.02.15-04.03.25:035][629]LogSlate: Took 0.000112 seconds to synchronously load lazily loaded font '../../../Engi ne/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2022.02.15-04.03.25:043][629]LogSlate: Took 0.000064 seconds to synchronously load lazily loaded font '../../../Engi ne/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
Listening on: 5017
[2022.02.15-04.03.32:150][904]LogCEFBrowser: CEF GPU acceleration enabled
Using binned.
Using binned.
[0214/220332.259996:WARNING:gpu_process_host.cc(1233)] The GPU process has crashed 1 time(s)
[0214/220332.260621:WARNING:gpu_process_host.cc(1233)] The GPU process has crashed 2 time(s)
[0214/220332.261156:WARNING:gpu_process_host.cc(1233)] The GPU process has crashed 3 time(s)
[0214/220332.261644:WARNING:gpu_process_host.cc(1233)] The GPU process has crashed 4 time(s)
[0214/220332.262142:WARNING:gpu_process_host.cc(1233)] The GPU process has crashed 5 time(s)
[0214/220332.262660:WARNING:gpu_process_host.cc(1233)] The GPU process has crashed 6 time(s)
[0214/220332.263189:WARNING:gpu_process_host.cc(1233)] The GPU process has crashed 7 time(s)
[0214/220332.285533:WARNING:gpu_process_host.cc(1233)] The GPU process has crashed 8 time(s)
[0214/220332.286024:WARNING:gpu_process_host.cc(1233)] The GPU process has crashed 9 time(s)
[0214/220332.286045:FATAL:gpu_data_manager_impl_private.cc(439)] GPU process isn't usable. Goodbye.
Using binned.
Exit called
Some investigation reveals that the crash is likely originating from Chromium Embedded Framework libcef.
I also unearthed several issues similar to this in other softare also implicating CEF.
https://youtrack.jetbrains.com/issue/IDEA-248140
https://support.google.com/chrome/thread/41722791?hl=en
It looks like a way around this issue is to disable gpu support when launching a browser with cef. Any ideas where I might edit UnrealEditor source to make a personal build which does this?
Other solutions are welcome as well.