UE5 LAN multiplayer Joining sessions not working from different devices on same network

Basically I am making a game, and I have run into an issue that I would like to sort out ASAP. The problem is with joining sessions. The thing is, joining and leaving servers off the same PC when testing works fine, however when using other PCs on the same LAN, the join session stops working. I did package the project and same issue comes up and I ran unreal on both PCs but the same issue popped up even though the session was being found. It only works if you run two standalones on the same PC. I have showed what the code looks like in the images below. The first time you press join, it seems like its loading, if you do it once more, it pops up with the failed message

Join Session:

Create Session:

try ?listen as parameter. You don´t use “?”

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I managed to fix it, it definitely wasn’t that but I fixed it a while ago and don’t remember what the issue was, Thank you for your help though

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