[UE5] KRYPTON My version of my Favorite Superhero: Superman

For my understanding, when you “save the moving data of the player and move the camera the same way back to the player” are you referring to player character body location/rotation? If YES, this could be achieved easy by extending on the in-game ‘Waypoint Recording’.

Instead of recording the Camera Viewtarget Waypoints, we record the Players ‘active’ mount orientation changes and generate the Waypoints with them. I’ll keep this in consideration when I start developing and testing the waypoint recording concept.

My only question is what is the anticipated effect of doing this?

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