Ue5 jittery/choppy mouse camera input during movement (Default ThirdPersonCharacterBP)

I had a similar issue, and I found out that for me it was caused by glitched frame sync. I had 70-80fps on 60Hz monitor and it was shaking similar to attached videos, and when I turned on VSync, the problem was gone, even that I had actually less fps (60 with VSync vs 80 before).