For completion’s sake, I’ll share the Chain Mapping settings I used on my UE5 -> VRM
IK Retargeter.
On each chain, I’m basically using the default settings, except for the following overrides:
-
On the
Root, FootRootIK, HandRootIK, LeftHandIK, RightHandIK
chains, setFK -> Translation Mode
toGlobally Scaled
. -
Note: These overrides came from
VRM4U
’s auto-generated IK Retargeter asset, generated when you import a VRM character to your project.
As these overrides worked correctly for my project, I believe this is a good reference for these settings’ values.