I’ve done this before. I have such an actor in my project. I just can’t remember how I did it. I want to take about 100 static meshes (a house) and put them all together into a single actor where each static mesh is now a static mesh component. I don’t want to combine into a single mesh. I don’t want to use instancing. There used to be a way to do this and there were two different kinds of combining. I don’t remember what they were. I do know one of them just created static mesh components from the current selection. I can’t find that tool anymore. Anyone know where it is? It is NOT Merge Actors. I want what “Batch” does in Merge Actors, but to static mesh components, not instances.