Hello, I’m new in UE, and I trying to create top-down game. I created a dialogue system with widgets, but after dialogue in game appeare a problem. Before the dialogue I could hold my mouse buttons and move my cursor around a screen, but after I can’t. After holding my mouse button cursor dissapears and stop moving around a screen. (You can see the problem on video below)
2023-09-19 18-06-06.mkv (8.3 MB)
It feels like widget hide, but still on screen. I’m using blueprints.
This is how I create widget with text:
This is how I generate the response buttons:
This is how I handle response button clicked.
This is how I trying to close the dialogue widget:
Also tried with set visibility, but it works the same way.
Please help me to solve this issue. If you have any suggestions, I’ll be glad to hear it out.





