Hi
I’m having issues with getting my Morph Targets and animation to work in UE5. I set up a simple animation in Maya that blends between some facial expressions, and I’ve exported it out with, what I gather, are the right settings. I’ve imported the FBX in, selected Skeletal Mesh and made sure Morph Target was checked. Now, I can load up the Skeletal Mesh and play with the sliders in there, but I can’t figure out how to get the animation to play. I’ve tried going in Animation and hitting Play, but nothing happens. I’ve checked Anim to Play under Details, but it finds nothing.
As usual, I’ve checked a video (though it was for UE4), but what works in that I can’t get working my end. Any help would be appreciated. Thanks.