UE5 - Having a problem with HUD elements after moving my project from Early Access to full version of UE5

Hi, I’m trying to move my project to the final release of Unreal Engine 5 after working on most of it in the Early Access version. Almost everything works fine but I have some problems with HUD elements, more specifically a progress bar element. There is no visual translation of the changes that the variables are experiencing, this used to work fine in the EA version. If somebody has experienced something similar and has a fix for it I would appreciate it. Thank you for your time.