UE5 hangs every couple of seconds before or after a mouse click

Hi,
I’ve been using UE5 for a couple of weeks now building a few levels. But recently seemingly out of nowhere, UE5 will hang for a few seconds before or after an action. For example, if I click a drop down, or highlight an object in the outliner it may freeze take a couple of seconds for click to register. On the other side, sometimes I’ll perform an action like drag a mesh across the scene and once I release my left mouse button it will freeze for a few seconds then resume as normal.

Up to this past week I hadn’t had any problems like this with UE5 and am wondering if I’m the only one. I’ve tried other projects as well, and the problem occurs there as well. I also tried UE 4.27 and no issues there either. Any help would be greatly appreciated!

Thanks!
Mike

Software Version - UE 5.0.0 Early Access 2

Computer specs:
Windows 10 (Up to date on updates)
64 GB Ram @ 3200mhz
Nvidia RTX 3090
AMD Ryzen 5950x (Not currently overclocked)
OS Running on 512 GB NVME M.2 SSD

This is happening to me a lot in UE5. Not experiencing it in UE4. Very frustrated by UE5’s seeming lack of responsiveness. Any assistance or solutions for this, @ Epic?