Yesterday I made a level and saved it, the next morning I opened the project, and when I clicked into the level, the progress bar quickly reached 100%. But this time the whole engine is stuck, the task manager shows unresponsive and I can’t end the task, no matter how long I wait. I can only terminate the program by restarting the computer. I also tried reinstalling the engine, but still can’t solve it. Have you encountered similar problems? Please give me some advice.
Are you able to open other levels?
If not, I would try using the default GameInstance and GameMode. You can do this by going to ProjectSettings->Maps & Modes
If you can’t even open the project without crashing, then delete all your project’s config files (make backups first) then see if you can open.
Thanks for your prompt reply! I’ve tried opening other levels like the 3rd person example but still get the same thing. I tried what you suggested above but unfortunately they didn’t work. I am still looking for a solution.
what happens if you create a new project?
It will be all the same. Even if I try in version 4.27.
you could try verifying your engine installation through Epic Games Launcher like the picture, if this doesn’t work then I’m out of ideas, sorry.
Maybe post another thread because if people see that this thread has a bunch of replies, they assume the problem is being resolved
Appreciate that a lot. I’ll try to report this bug and let you know if it’s fixed.
I met the same issue, any solutions to solve it? Thanks
Likely what is happening is that you have a breakpoint in a Blueprint construction script for an object that is in the level. If you don’t happen to have that BP open then it will sit there at that breakpoint forever obviously - check your breakpoints.
Thanks for this info, Saved me from give up on my project.