When I package a project on linux platform.
Two questions I have been found
-
The project file is not packaged in pak file, causing the error: “failed to load project description”
-
Global shader will not load when the game launches, a message box shown below:
it seems packing stage bug. I try shipping the project without the package stage from UnrealFrontend, and it works fine.
Lit_Chan
(Linn)
3
I found the root course is the packaged game lost Engine/Binaries directory.
When I create manually, all problems are solved.