Actually I am having the same issue.
When the user lanunches the game for the first time in the menu it says dx12 but actually it is dx11.
I think them might fix this in the next release of ue5.
Actually I am having the same issue.
When the user lanunches the game for the first time in the menu it says dx12 but actually it is dx11.
I think them might fix this in the next release of ue5.