OK, so I can’t load the big demo. Let’s try something simple.
Tried bringing in a .fbx file and set it to work in Nanite mode.
Message: "Nanite is used in the scene but not supported by your graphics hardware and/or driver. Meshes requiring Nanite will not render." This is on a machine with an NVidia 3070 and NVidia driver 460.73.01 on Ubuntu 20.04 LTS. That’s current high-end everything. What more does UE5 want? Or does Nanite not really work yet?