I have been playing around with the Smooth Frame Rate FPS ranges and I can’t seem to get my FPS above 60fps no matter what I try.
I’ve tried flipping off Lumen, using Ray Tracing, etc, trying a fixed frame rate. I am not using a laptop so I don’t think power saving settings are in effect.
Anyone else having this issue?
UE5 Update 2
i7 -10700K at default 3.8GHz clock
16GBs of RAM
2TB NVME that UE5 is running on
Update: Restarting the Editor seemed to have helped as well as updating video drivers and optimizing apps in the Nvidia Geforce Experience app.
My project engine settings for my frame rate
[/Script/Engine.Engine] +ActiveGameNameRedirects=(OldGameName="TP_FirstPersonBP",NewGameName="/Script/FPS_PERF_TEST1") +ActiveGameNameRedirects=(OldGameName="/Script/TP_FirstPersonBP",NewGameName="/Script/FPS_PERF_TEST1") SmoothedFrameRateRange=(LowerBound=(Type=Open,Value=60.000000),UpperBound=(Type=Open,Value=120.000000)) bUseFixedFrameRate=False FixedFrameRate=120.000000 bSmoothFrameRate=False MinDesiredFrameRate=70.000000 [/Script/LuminRuntimeSettings.LuminRuntimeSettings] FrameTimingHint=FPS_120