UE5 FPS Kits for different needs - AAA Gunfeel, Bodycam-Ready System, Full Blueprint Source (Best FPS Template for Unreal Engine)

A full ecosystem of high-quality FPS frameworks is now available for Unreal Engine developers who want AAA gunfeel, clean Blueprint architecture, and component-based systems that integrate seamlessly into any UE5 project.

Each kit focuses on a different style of shooter, and all of them are designed to work as standalone systems or combined for larger production needs.

:television: Showcase video already viewed more than 38,000 times — many developers have tested the gunfeel and responsiveness before integrating it.


:fire: Included FPS Systems


:one: Bodycam FPS Kit

A bodycam-style FPS framework built around:

  • Hyper-dynamic camera motion

  • Procedural weapon animations

  • High-intensity recoil & shake

  • Realistic walking/running/sprint transitions

  • Parametric animation values adjustable at runtime

  • Drag-and-drop weapon integration

Bodycam shooters require powerful camera simulation, and this kit delivers a raw, immersive, jitter-heavy experience without sacrificing control. Excellent for developers targeting bodycam, tactical, or gritty FPS projects.


:two: Procedural FPS Kit V2

A modern FPS framework centered on procedural motion:

  • Fully procedural weapon sway, bob, recoil & ADS transitions

  • Parameter-driven animation system

  • Smooth, responsive aiming

  • Clean locomotion integration

  • Flexible weapon data structure

  • Compatible with any UE5 mesh

Perfect for developers who want to avoid animation-heavy setups and prefer a mathematically driven, fluid weapon motion system.
Great for stylized shooters, fast-paced action games, or realistic tactical projects.


:three: Multiplayer FPS Kit

A performance-oriented FPS foundation for online shooters:

  • Fully replicated weapon system

  • Replicated movement & ADS

  • Replicated recoil / firing logic

  • Modular components that are easy to extend

  • Clean & scalable network-safe Blueprints

  • Integration-ready for inventory systems, XP systems, etc.

Designed for serious indie teams building competitive shooters, co-op FPS games, or PvP arenas.


:four: Multiplayer Bodycam

A merged framework combining bodycam-style visuals with multiplayer-safe logic:

  • Replicated bodycam movement

  • Replicated procedural camera shake

  • Replicated weapon handling

  • AAA-feeling locomotion under network conditions

  • Flexible for both low-playercount tactics and high-intensity arenas

Ideal for anyone targeting multiplayer realism, bodycam co-op, or hardcore tactical shooters.


:brick: Shared Strengths Across All Kits

Regardless of which FPS style is being developed, all kits share the same core philosophy:

:check_mark: Component-Based Architecture

Integrates into any UE5 project without breaking existing systems.

:check_mark: Clean Blueprint Organization

Blueprints are fully commented, tidy, and structured for easy modification.

:check_mark: Parametric Animation & Procedural Motion

Every motion (sway, recoil, bob, ADS) is controlled by exposed variables —
fully tunable in-editor or at runtime.

:check_mark: Weapon Integration in Minutes

Any UE4/UE5 skeleton-compatible weapon can be added instantly with a reload animation.

:check_mark: Documentation Included

Explains setup, structure, and expansion paths clearly.

:check_mark: Works Across Projects

Systems are designed to be reused, mixed, or extended for completely new games.


:video_game: Who These Kits Are For

These systems are ideal for:

  • Indie developers building commercial FPS games

  • Solo devs wanting fast, AAA-feeling foundations

  • Teams building multiplayer shooters

  • Developers wanting bodycam-style immersion

  • Anyone needing a clean FPS template to expand from

Projects of all scales benefit from strong, modular foundations — and each kit provides exactly that.