UE5 error on launch

Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectHash.cpp] [Line: 42] Unidentified failure for object BlueprintGeneratedClass /Game/Player/Blueprints/InventorySystem/BP_MasterInteractable.BP_MasterInteractable_C, hash itself may be corrupted or buggy.

Getting this error when i open my unreal engine 5 project file, any thoughts?

I also have this problem too. Does anyone know how to solve this?

Check your Object (I Suppose the blueprint class) for a missing binding.
If it has invalid binding and a reset icon is beside that PUSH that reset button.

For me it fixed like that.

Thanks but it ended up being a change to a structure was made which caused the blueprint that was using that structure to corrupt.