The editor froze after clicking Output Log and taking all available memory. After terminating the process with task manager, the editor crashes when loading that project.
Any help to restore the project would be appreciated.
The crash report:
LoginId:469baf134443576ff798f49186cd3791
EpicAccountId:
Assertion failed: Index == TypeIndex [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Misc\TVariant.h] [Line: 118]
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll
Edit:
Deleting the config folder seems to have allowed the project to load, but Output Log still freezes the editor