UE5 default first person character keeps moving after Up key released

Just installed UE5.03 and created a new Blueprint First Person Project.
When moving around the level the player keeps moving forward for several seconds after releasing the Up key on the keyboard (forward movement). Same happens for the Down key/backward movement. This problem seems to happen when using the mouse in conjunction with the up and down keys. I’ve made no modifications to the FP char BP . Been using UE4 for years and never encountered this before.

Did you find a solution for your problem? I do encounter the same effect. Create New First person project, do not change anything, just play and movement continues for quite some seconds while not touching keyboard or mouse anymore. I could easily reproduce that issue on 2 different systems.

I still observe this issue. @donknox Did you actually find a solution?
There are a lot of discussions going on, not related to Unreal. Just search the web for ‘character keeps moving after releasing keyboard keys’ - but almost no solutions at all.
One mentions for example in some minecraft thread, that a keylogger in a security software called Smoothwall Monitor did cause problems.
Is there nobody else, who observes that issue?

Looks like I found a reason for this - it looks like this happens if the framerate is limited. I prefer to lower the framerate to save energy by reducing processing overhead using t.maxfps command. I know, that doing this can have quite some impacts, for example on physics simulations, but I never observed this before in UE4. Seems, that UE5 handles input in a way, that reduced framerates can cause this annoying behavior.