UE5 CREATIVE COLLABORATION
— NIA CHAMBERS | 45-SECOND CINEMATIC TEASER
Hello Unreal Engine community,
My name is Roshawn Jones Chambers, Director, Writer, Creator, and Founder of EPH415 STUDIOS.
I am currently developing an original cinematic IP called NIA CHAMBERS, and I am looking to assemble a small, passionate Unreal Engine 5 creative team to produce a 45-second cinematic teaser / proof of concept.
This is an independent collaboration at the development stage. I currently do not have an upfront production budget, so I am looking for artists who are interested in helping build something from the ground up under a written collaboration / deferred-compensation agreement.
WHAT I AM LOOKING FOR
I am currently looking for collaborators in four areas:
1. CHARACTER / METAHUMAN ARTIST
- MetaHuman
- Character customization
- Facial setup
- Hair and clothing
- Materials
- Character preparation for animation
2. ENVIRONMENT ARTIST
- UE5 environments
- Level/environment construction
- Lighting
- Cinematic composition
- Modular assets
- Atmospheric environments
The teaser will require a dramatic cinematic environment inspired by Washington, D.C. at night, with an intense supernatural atmosphere.
3. VFX / NIAGARA ARTIST
- Niagara
- Lightning
- Energy effects
- Smoke
- Atmospheric effects
- Supernatural/cinematic VFX
- Destruction effects
4. CINEMATIC / SEQUENCER ARTIST
- Sequencer
- Cinematic cameras
- Camera composition
- Lighting
- Animation
- Cinematic storytelling
- Rendering
THE TEASER
The goal is approximately 45 seconds.
The teaser will introduce Nia Chambers through a high-impact cinematic sequence combining:
Action + Thriller + Supernatural Elements + Faith + Mystery
The objective is not to build an entire game at this stage.
The objective is to create a high-quality vertical cinematic proof of concept demonstrating the potential of the IP for future:
- Film
- Television
- Gaming
- Interactive experiences
- Transmedia development
WHAT I CAN OFFER
Because this is an early-stage independent project, I cannot currently offer upfront payment.
However, this is intended to be a professional creative collaboration, not an informal “work for free” request.
Collaborators will receive:
- Official project credit
- Portfolio/showreel credit
- Written collaboration agreement
- Recognition as part of the creative/development team
- Opportunity for continued participation
- Consideration for future paid production
- Deferred compensation and/or revenue participation where applicable and mutually agreed upon in writing
Any future compensation, revenue participation, or other arrangement will be clearly defined in writing before production work begins.
WHY JOIN?
I am looking for people who want more than another small freelance task.
I want to build a team of creators who can say:
“I was there when Nia Chambers began.”
The 45-second teaser will become a visual proof of concept for presenting the IP to potential investors, producers, studios, game developers, and future partners.
WHO I AM LOOKING FOR
You don’t need to be a large studio.
You can be:
- An independent artist
- An Unreal Engine freelancer
- A student/recent graduate with strong skills
- An indie developer
- A cinematic artist
- A VFX artist
- A MetaHuman artist
- An environment artist
Most importantly, you should have a portfolio, demo reel, or examples of your work.
INTERESTED?
Please reply to this discussion or contact me directly with:
1. Your name
2. Your role
3. Your Unreal Engine experience
4. Portfolio / ArtStation / Demo Reel
5. Your availability
6. Your preferred communication method
7. Whether you are open to a collaboration / deferred-compensation structure
CONTACT
Roshawn Jones Chambers
Director | Writer | Creator | Founder
EPH415 STUDIOS
I am currently looking to build a small core team and begin developing the teaser as soon as possible.
EPH415 STUDIOS
NIA CHAMBERS
One character. One world. One story waiting to be awakened.
Thank you, and I look forward to connecting with Unreal Engine creators around the world.

