I was able to resolve my issue, in the case of wanting to send something in from the Call Event Dispatcher, because I had set the signature on the Event Dispatcher with my Fake Function, I was able to plug in the Caller Object in the Call Notify Collider Overlap. The allowed the Create Event node to just pass it along. While this means I can’t modify the Bind’s event input at all, I am ok with that for my use case.
In addition I didn’t have to use a fake function, the + sign up above but oddly placed allowed me to treat it as if I was using the standard Input +